Sunday, 30 October 2011

How to create airbrush textures

The first video from Getting Real was all about the 2 most commonly used textures in airbrushing - the figure 8 & lateral textures.
So how are they done?

The picture to the right demonstrates the action that you're required to make with the airbrush. A series of overlapping figure 8's.
However, this action should be very fine, airbrush tiny figure 8's - for example - when you hold the airbrush 5cm or 2 inches from the paper - the figure 8 motion should be small enough that it would fit on your thumb nail.
You can make the textures darker by pulling back more for paint, but it's always best to simply build up the texture (as with any airbrush effect).

The end result should end up looking like the figure 8 texture shown on the left.
This texture has been created with multiple passes - the more passes, the deeper the texture becomes - the more realistic it appears.
Notice that you can't see any trace of a figure 8 as the overlapping motion is done at such a small scale & the movement so rapid.

So this all looks great and fun but where is an example of where it would actually be used?
Almost any artwork you ever do will require this texture - unless it's a baby's face.
Have a look at Robert Deniro's character Travis Bickle here on the right.
He has a whole range of textures going on here but the most predominant is the figure 8.
Look closely at the dark shape blending out from under his eye & the highlights on his nose.
If you look carefully at the highlighted areas of his face you will see the light over dark or LOD variation of this texture.
Whatever color the shape that you're blending out from, is the color you'll use to create the texture.

To learn more visit the following link at airbrushtutor.com that goes into more detail about how to create airbrush texture.

1 comment:

  1. This is one amazing site.
    Very helpful to beginners like me.
    Thank you.
    Andy

    ReplyDelete